Implementation of Physics-Based Simulations
Implementation of physics-based simulations for the Game Physics class at TU Munich. The following simulations were implemented (with their respective integrators) using the visualization template provided by the course:
- Mass-Spring Systems
- 3D Rigid Body with Collisions
- Diffusion
- Coupled Simulator - Mass-Spring System with Diffusion
Below are the GIFS from some of the simulations: